Beginner · 8–12 hours
3ds Max Fundamentals
$99
Interface, modeling, modifiers, materials, cameras, light, and rendering — a clear first path into 3ds Max.
Starting scope. Starting scope covers viewport navigation, core modeling tools, modifiers, intro materials, cameras, lights, and a first still-render workflow for one practice scene.
Deliverables
- Guided lesson path through interface → modeling → modifiers → look-dev basics
- Practice prompts for one starter scene
- 1 written feedback round on your practice scene brief
Boundary: Not live 1:1 mentorship or Autodesk certification.
Who it’s for. Beginners and switchers who want structured 3ds Max fundamentals without a long bootcamp.
Enrollment is confirmed by email after you submit the desk form. See Refund & Access.